This link has been bookmarked by 18 people . It was first bookmarked on 01 May 2007, by patarakin.
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Jonathon RichterThis is a fabulous collaboration using virtual environment capacities
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In an environment where you can fly, and with no elements to protect from,
what role does architecture play in a virtual university? In what ways
should a virtual classroom be similar to a classroom in real life? How
might they be different? How can the virtual architecture best serve the
students, staff and community who use it?Because buildings are so expensive to build and modify in the real world,
rarely are students and staff able to actively participate in the creation of
the physical spaces they use. In a virtual space, however, the tables are
turned. Anyone can easily prototype their idea in 3D, walk through it, and
share it with others. Given these new opportunities, why not let the
students, staff and public community who actually use these classrooms design it
for themselves? Who better, in fact, to offer insight to improve a
occupied space, than the people that use it on a daily basis?These are the questions, the Studio Wikitecture group has been asking for
some time now. Composed of individuals from various backgrounds and open
to anyone, the group has been asking whether new modes of production, as
witnessed in the open-source movement, for
example, can offer any clues into how we might improve the process of designing
our buildings and cities, both real and virtual. In much the same way
Wikipedia enables a loose, self-organizing network of contributors to come
together to create a surprisingly accurate encyclopedia, the group has been
conducting a number of experiments and projects to explore ways by which a
disperse group, spread around the world, can come together to share ideas, edit
the contributions of others, and vote on the success or failure of an evolving
piece of architecture.
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Christopher Arnoldmass innovation and collaborative tools for the built environment
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Alan Levinea Second Life group composed of a diverse spectrum of individuals interested in exploring the potential of applying an Open Source paradigm to the design and production of both real and virtual architecture and urban planning.
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Runar OudmayerImproving Architecture and City Planning by Harnessing the Ideas behind ............................. Mass Collaboration, Social Networking, Wikis, Folksonomies, Open Source, Prosumers, Networked Intelligence, Crowd Sourcing, Crowd Wisdom, Smart Mobs, Pee
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