This link has been bookmarked by 102 people . It was first bookmarked on 20 Apr 2008, by Barbara Reid.
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Amanda DeNamurThis website is essentially a project conducted to explore ways that educators can implement MUVEs, games, and MMO into the classrooms. There are groups you can join to discuss certain virtual worlds, videos you can watch that incorporate learning in a virtual world, and also blogs of users of virtual worlds in the classroom.
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chris deasonSecond Classroom - Educators Learning in Virtual Worlds
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paulchandlerSecond Classroom is a project to explore ways in which educators can use MUVES, Game and MMO in learning
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Julie Lindsay"Second Classroom is a project to explore ways in which educators can create projects for students using immersive media such as Second Life, MMORPG and social networks to create authentic learning. "
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Cathie Howe"Second Classroom is a project to explore ways in which educators can use MUVES, Game and MMO in learning
Join and participate!
Second Classroom is the initiative of Dean Groom and Judy O'Connell. Please join and participate in this collaborative venture. Let us know what you are doing and share your ideas with us all. "secondlife classroom virtual virtualworlds second_life Web2.0 ning education
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Felipe MoralesSecond Classroom - Students using Virtual Worlds http://secondclassroom.ning.com/ [from http://twitter.com/FelipeMorales/statuses/1983411891]
tweecious SecondLife Education OpenCobalt ISTE DeanGroom Massivelymultiplayeronlinerole-playinggame Web2.0 VirtualReality
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Lucy BarrowThe Second Classroom Ning is a fabulous place to share ideas and learn from those with a wealth of experience in using virtual worlds in education.
bgsvirtualworlds virtualworlds secondclassroom ning secondlife questatlantis opensim
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Rebecca YorkSecond Classroom is a project to explore ways in which educators can create projects for students using immersive media such as Second Life, MMORPG, and social networks to create authentic learning.
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Linda TrimbleSecond Classroom is a project to explore ways in which educators can create projects for students using immersive media such as Second Life, MMORPG and social networks to create authentic learning.
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Matthew KearneySecond Classroom project explore ways which educators can create projects students using immersive media such Second Life, MMORPG and social networks create authentic learning.
2015import secondlife web2.0 education ning virtual classroom second_life experimental 2ndlife worlds games CoP teachers community resources
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Stephan RidgwaySecond Classroom is a project to explore ways in which educators can create projects for students using immersive media such as Second Life, MMORPG and social networks to create authentic learning.
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Carolynn BrutonSecond Classroom is a project to explore ways in which educators can create projects for students using immersive media such as Second Life, MMORPG and social networks to create authentic learning.
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Chris BetcherSecond Classroom is a project to explore ways in which educators can create projects for students using immersive media such as Second Life, MMORPG and social networks to create authentic learning.
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Melanie Hughessecond classroom SL educators ning
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