This link has been bookmarked by 174 people and liked by 1 people. It was first bookmarked on 06 Jul 2010, by someone privately.
-
29 Feb 12
-
27 Sep 11
-
24 Aug 11
-
13 Jul 11
-
29 Jun 11
-
25 May 11
-
20 May 11
-
06 May 11
-
21 Apr 11
-
22 Mar 11
-
20 Mar 11
-
09 Feb 11
-
31 Jan 11
-
21 Dec 10
-
03 Dec 10
-
27 Nov 10
-
15 Nov 10
-
13 Nov 10
-
29 Oct 10
-
14 Sep 10
-
31 Aug 10
-
20 Aug 10
-
16 Aug 10
-
12 Aug 10
-
10 Aug 10
-
05 Aug 10
-
30 Jul 10
-
20 Jul 10
-
02 Jul 10
-
30 Jun 10
-
24 Jun 10
-
14 Jun 10
-
26 May 10
-
25 May 10
-
24 May 10
-
- Hide configuration UI until needed.
- Look like a viewer, and behave like an editor.
-
- Attach the editing UI to the object. Show/hide/move as necessary.
- 1 more annotation(s)...
-
-
- What are the core features? How can I remove some of them?
- How can I make this work on a touchscreen device?
- How do I create an emotional connection?
- How can I make my app uniquely suited to iPad?
Key Questions
In summary, when approaching iPad app design, do so in a way that acknowledges the strengths and unique advantages of the device and platform. Ask yourself these questions:
-
-
-
20 May 10
-
17 May 10
-
14 May 10
-
10 May 10
-
23 Apr 10
tanya AhmedRT @tylertate: The most thoughtful article I've read on designing software for the iPad: http://bit.ly/ch4jDy by @mattgemmell (via @andy ...
-
18 Apr 10
-
-
17 Apr 10
-
15 Apr 10
-
03 Apr 10
-
26 Mar 10
-
25 Mar 10
-
24 Mar 10
-
22 Mar 10
-
-
It wasn’t true with the iPhone or iPod Touch; the devices are too physically small. The “Notes” app on the iPhone will forever be a simulation of a legal pad; the similar app on the iPad is a legal pad (to your user). It’s an incredibly important distinction in terms of how it influences our design
-
-
18 Mar 10
-
17 Mar 10
Oncle TomSynthèse d'une conférence tenue sur les attendues en terme d'expérience utilisateur d'iPad.
Il ne faut pas s'imaginer porter une application iPhone, juste en agrandissant les contrôles. Loin de là.ipad ui ux design apple iphone application clevermarks republish:twitter
-
It’s not just a big iPhone
-
we can bring desktop-class applications to iPad
- 8 more annotation(s)...
-
-
Hide configuration UI until needed.
-
Edit object properties in place.
-
Modes are preferable to clutter.
-
But removing a feature might be preferable to adding a mode for it.
-
Discard optional/niche or highly configurable functionality.
-
Be usable with one hand. Don’t require two hands for essential features.
-
Touch is emotionally important to humans; it conveys the identity and “realness” of an object
-
Make your application a real object if at all possible.
-
-
-
15 Mar 10
-
14 Mar 10
-
12 Mar 10
-
11 Mar 10
-
Avi .iPad Application Design http://bit.ly/9Hm1N7
internet socialnetworks social media marketing socialmedia blogs technology socialnetworking newmedia web20
-
-
The iPad may be a larger version of the iPhone in terms of the hardware and operating system, but treating it as the same device would be foolish. It turns out that increasing the display size of touch-screen hardware can transform it into an entirely new class of device. The iPad is a productivity platform in a way that the iPhone rightly never tried to be.
-
-
10 Mar 10
Peter MilovanovicDesign for the iPad
-
09 Mar 10
-
Martin FilliauThis is about the user interface conventions and considerations which apply to creating software for the iPad platform (and touch-screen tablet devices in general).
-
08 Mar 10
Would you like to comment?
Join Diigo for a free account, or sign in if you are already a member.