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Today’s teens are creating their own content, uploading photos to Flickr and videos to YouTube, and in Second Life they’re making their own games and stepping into them–you could call Second Life a participatory game platform.
Interview of various educators focusing on the development and research into education in a virtual world
jokaydia.com SL students virtual_world virtualization e-learning vision trends
It’s hardly surprising that Leigh’s work has already inspired one of our jokaydian residents, slammed Aabye (Dean Groom), to think about exploring some aspects of the Virtual Classroom Project on the Teen Grid where he is creating a presence for his h
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