Yuval Yeret on 2009-01-27
need to understand how it can work when there are multiple small teams eating up a single backlog of a single product (e.g. modules in the product). not an ideal agile team in any case, but stuck with one.
jamesshore.com/...Kanban-Systems.html - Cached - Annotated View
This link has been bookmarked by 6 people . It was first bookmarked on 16 Oct 2008, by Eddie Osh.
So, should your team use iterations or a Kanban system? Here's my
criteria:
If your team is new to Agile planning, use iterations. Be super-disciplined
about getting everything "done done" each
iteration, using slack, and achieving a
stable velocity so you can consistently make and meet iteration commitments.
This will force your team to learn important lessons about how Agile works.
If you're producing a new product or a significant new release of an existing
product, use iterations. Create a vision, do release
planning, get a good product manager, and make sure he's heavily
involved. Your goal is to create a compelling product with significant
value, and you'll benefit from a gestalt view of the product and the predictability
iterations provide.
If you're in an environment where the feature backlog is constantly in flux
or hard to predict, particularly if you can release the software on a whim, try
the Kanban system. Entrepreneurial environments, maintenance of mature products,
and recent releases are all examples of environments with unpredictable
backlogs. The Kanban system will convert that chaos into a smooth, constant
flow.
And if none of these categories seem to fit, go ahead and give the Kanban
approach a try. You'll learn something new and hopefully have fun doing it.
There's a lot of potential here, and I don't think we've explored all of the
options. Try it! Let us know how it works out.

Yuval Yeret on 2009-01-27
need to understand how it can work when there are multiple small teams eating up a single backlog of a single product (e.g. modules in the product). not an ideal agile team in any case, but stuck with one.
he team takes a story from the backlog, develops it, and ships it as soon as it is done. Then they take the next story from the backlog, develop it, and ship that story. Work is shipped as soon as it's ready, and the team only works on one story at a time.
That's the ideal, anyway. Approaches differ
The team brainstorms and tracks the tasks required to complete the current MMF only. As tasks are completed, they're removed from the board; as new tasks are discovered, they're added. When all the tasks are done, either the MMF is done or the team has forgotten something.
Once the MMF is done and the on-site customers have approved it, the software is released. The MMF is taken off the queue and development starts on the next MMF.
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