This link has been bookmarked by 16 people . It was first bookmarked on 20 Apr 2008, by someone privately.
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31 Oct 08
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21 Apr 08
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20 Apr 08
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Steve Jobs basically designed this building. In the center, he created this big atrium area, which seems initially like a waste of space. The reason he did it was that everybody goes off and works in their individual areas. People who work on software code are here, people who animate are there, and people who do designs are over there. Steve put the mailboxes, the meetings rooms, the cafeteria, and, most insidiously and brilliantly, the bathrooms in the center—which initially drove us crazy—so that you run into everybody during the course of a day. [Jobs] realized that when people run into each other, when they make eye contact, things happen. So he made it impossible for you not to run into the rest of the company.
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The Quarterly: What undermines Innovation?
Brad Bird: Passive-aggressive people—people who don’t show their colors in the group but then get behind the scenes and peck away—are poisonous. I can usually spot those people fairly soon and I weed them out.
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19 Apr 08
ken .Herd your BlackSheep (tired-and), Perfect is the enemy of innovation, Look for intensity, Innovation doesn't happen in a vacuum, High moral makes creativity cheap, Don't try to protect success, Interaction=Innovation, Encourage InterDisciplinary learning
3 * art business context creativity culture design fear innovation inspiration learning passion pixar principles process
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17 Apr 08
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Mike StenhousePixar basically encourages people to learn outside of their areas, which makes them more complete. [and more creative].
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