This link has been bookmarked by 6 people . It was first bookmarked on 23 Apr 2008, by cloud chen.
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15 Jun 08
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reg add "HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Console\TrueTypeFont" /v 00 /d Consolas
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I always change my background to an "off-blue" as outlined here:
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I found that under XP SP2, I had to actually reboot my computer before I could see the change to Consolas. Logoff and Logon only allowed me to specify it in the CMD properties, but didn't actually take affect on the current window or future windows. After a reboot CMD windows came up in Consolas and further changes to the font-size, etc after the reboot were seen immediately. Hope this helps others!
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ClearType is an algorithm for subpixel rendering that takes into account both subpixel positioning and color intensity. It is not the only algorithm available for subpixel rendering, but ClearType's is patented by MS.
Other OSes also provide subpixel rendering, with different weighing algorithms used; they also allow you to determine what works best for your display, as several factors must be accounted for:
- if subpixel rendering is used on more than 1 or 2 in a row or column, color bleeding may be perceived by people very sensitive to color
- some fonts have good hinting for a square grid rendering, but subpixel rendering shifts ratio on a 3:1 scale.
You are right that some LCD screens work better than others: in best case solutions, you can still get 'white' by mixing two contiguous pixels on a line (considering 2 pixels RGB|RGB, you could render 'white' with GB|R or B|RG), which work on some LCD with a very small pitch, does create strong bleeding on LCD screens with largish pitch.
However, it's not the display driver that tells pixel order: it is normally written in your monitor's EDID data. However, some monitors don't provide correct EDID and at the same time don't use 'standard' RGB subpixel order. It may get even worse on cheap monitors that only use analogic VGA connections, in which case you may get a very blurry effect due to bad tuning.
So, for best effect, ClearType requires:
- a screen with a small pitch (small size, high native resolution)
- use the screen's native resolution (don't display 1024x768 on 1280x1024, if you find the icons and texts to be too small, change icon and font sizes)
- use a digital connection (white DVI or black HDMI, not blue VGA)
- the screen's EDID must be good (quality screen)
In short: if you really want ClearType and don't like how it looks on your screen, get ready to tinker and look at your screen with a magnifying glass.
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It's probably worth mentioning that there is a pretty cool tuner for ClearType available. You can adjust how "bold" the text looks as well as a few other options. Tweaking the settings made ClearType a lot easier on my eyes but YMMV.
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The only screwy thing is when you do a TREE command...
The ASCII art gets replaced with Unicode NULLs. This doesn't happen with Lucidia Console.
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ClearType looks like s**t on my CRT, looks wonderful and crisp on my LCD. But its high time MS updated the core of cmd.exe, the Win32 console API. Something more powerful would be 4NT or Console (http://sourceforge.net/projects/console/).
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Proggy fonts
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If you are seeing too much color distortion in cleartype, try the ClearType tuner Nick mentioned or the ClearType control panel http://www.microsoft.com/typography/ClearTypePowerToy.mspx
I'm using an LCD and a Trinitron CRT, my ClearType contrast is set to 1.9. It looks quite nice on the LCD and slightly blurry on the CRT, but I find that better for smaller fonts than no ClearType.
Consolas also looks very ugly without ClearType, maybe MS font team will make a Consolas with hinting? :)
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23 May 08
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12 May 08
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23 Apr 08
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